OBSERV. ADAPT. SURVIVE.
YOU EITHER MAKE A PLAN, OR YOU BECOME PART OF SOMEONE ELSE

FEATURES

SETTING

GENERE
DEATH IS ALSO A RESULT.
Exploration is your primary goal.
And even death can be the ending.
Having learned to understand the ship, it becomes an ally.
Otherwise, the ship will become someone else's ally.
THE SHIP IS NOT JUST A DECORATION.

Every decision you make and every action you take creates new circumstances that you will have to face.
There is no script, only circumstances.
YOU ARE JUST A PARTICIPANT IN A SPACE EXPEDITION TRAPPED IN THE OTHER PEOPLE'S IGNORANCE AND MYSTERIES
SCI-FI IMMERSIVE-SIM HORROR
TEAM
  • Yurchenko Vladislav
    • Founder of DEREVO Studio
    • Art Director of LitTime Studio
    • Participated in the development of:
    Microsoft Flight Simulator 2020
    Half-Life 2. RTX (Orbifold Studio, NVIDIA)
  • Roman Bershetskiy
    • Co-founder of DEREVO Studio
    • Lead Game Designer
    • Sound Engineer
  • Nikita P.
    • Lead Programmer at DEREVO Studio
    • Unreal Engine Developer - 5+ years
    • Participated in the development of the AAA Extraction shooter
Our Support
  • Stanislav Caturyan
    • Founder of Littime Game Studio.
    • Over 25 years, he has collaborated with:

    Ubisoft, Electronic Arts, Wargaming, Allods Team, and 55+ other PC and mobile game development studios
  • Juan Pablovich
    • Lead CTO at Littime Game Studio.
    • Unreal Engine Developer - 10+ years of experience
    • Over-optimization and extensibility enthusiast
    • CEO of the "Release Tomorrow" meme
Our Partners
CONTACTS
We will glad to see your feedback!
+7 965 918-77-33
derevo.std@gmail.com
Made on
Tilda