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Atrium Malum
TEAM
CONTACTS
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OBSERV. ADAPT. SURVIVE.
ADD TO WISHLIST
YOU EITHER MAKE A PLAN, OR YOU BECOME PART OF SOMEONE ELSE
FEATURES
SETTING
GENERE
DEATH IS ALSO A RESULT.
Exploration is your primary goal.
And even death can be the ending.
Having learned to understand the ship, it becomes an ally.
Otherwise, the ship will become someone else's ally.
THE SHIP IS NOT JUST A DECORATION.
Every decision you make and every action you take creates new circumstances that you will have to face.
There is no script, only circumstances.
YOU ARE JUST A PARTICIPANT IN A SPACE EXPEDITION TRAPPED IN THE OTHER PEOPLE'S IGNORANCE AND MYSTERIES
SCI-FI IMMERSIVE-SIM HORROR
CONCEPTS
VFX
ART MATERIAL
TEAM
Yurchenko Vladislav
Founder of DEREVO Studio
Art Director of LitTime Studio
Participated in the development of:
Microsoft Flight Simulator 2020
Half-Life 2. RTX (Orbifold Studio, NVIDIA)
LinkedIn
Roman Bershetskiy
Co-founder of DEREVO Studio
Lead Game Designer
Sound Engineer
LinkedIn
Nikita P.
Lead Programmer at DEREVO Studio
Unreal Engine Developer - 5+ years
Participated in the development of the AAA Extraction shooter
Our Support
Stanislav Caturyan
Founder of Littime Game Studio.
Over 25 years, he has collaborated with:
Ubisoft, Electronic Arts, Wargaming, Allods Team, and 55+ other PC and mobile game development studios
Telegram
Juan Pablovich
Lead CTO at Littime Game Studio.
Unreal Engine Developer - 10+ years of experience
Over-optimization and extensibility enthusiast
CEO of the "Release Tomorrow" meme
Our Partners
CONTACTS
We will glad to see your feedback!
+7 965 918-77-33
derevo.std@gmail.com
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(DEREVO Studio) (2025)
(DEREVO Studio) (2025)
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